Consumer spending on mobile games grew 8% to $210 million on Christmas

Consumer spending on mobile games grew 8% to $210 million on Christmas, according to a report by mobile analyst firm Sensor Tower. That was up from $195 million last year. U.S. mobile gamers spent $58 million, or 2% more than Christmas 2018. And mobile games accounted for 76% of worldwide app spending on Christmas and 73% of U.S.Continue reading “Consumer spending on mobile games grew 8% to $210 million on Christmas”

What’s next for consumer AR in 2020

True augmented reality hasn’t found an easy path to consumer adoption. In spite of general understanding of how AR hardware and software should theoretically work — put on glasses to see the real world overlaid with digital objects and signage — the technology needed to actually get there has been confoundingly difficult, requiring so many big and small advancesContinue reading “What’s next for consumer AR in 2020”