Game Studio Strategy

Game Studio Strategy

The definition of a games strategy is a long term plan of action designed to achieve a particular goal or set of goals or objectives. A Games Strategy is management’s game plan for strengthening the performance of the game studio. It states how the game company should be conducted to achieve the desired goals in terms of DAU, MAU, Retention, Revenues and Portfolio of Games.

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Video Game Podcast Interviews hosted by Reinout te Brake – Game Podcast – Games Podcasts – Video Game Podcast –

Reinout is a games investor and strategic business consultant specializing in the games industry. Reinout established his credentials through his own successful investments, start-ups, consulting and (advisory) board positions that led through time to strong bonds with key stakeholders in this fast paced industry. He is known for his outstanding results in the gaming industry. He has worked with many game studios around the globe and is therefore well known in the international gaming industry.

With over 20+ years of experience, well known publishers, AAA+ game developers, serial gaming entrepreneurs and management teams of gaming corporations consult him on matters that behold financial, technical, operational, strategic and commercial.

I am observing and overseeing several boards of gaming companies. My trademark is to listen, strategize and give feedback to the stakeholders involved. I also represent management/founders towards shareholders and vice versa.

The major parts of a games strategy plan include the following:
  • Mission, vision, and aspirations.
  • Core values.
  • Strengths, weaknesses, opportunities, and threats.
  • Objectives, strategies, and operational tactics.
  • Measurements and funding streams.

More information you can find on www.game-consultant.com.

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