Episode 11 Interview with Oscar Clark, Former Evangelist for Papaya Mobile, Applifier and Unity Technologies

Oscar Clark

I did interview Oscar Clark, who didnt want to tell me his age! In a way he did, listen to our promo of Episode 11; Listen here to PodcastGameconsultant.com

The whole interview you can listen here. It was a magical an hour. I just couldnt stop him and that is the format! Get industry people to talk, explain, share their vision, war stories, the do’s & don’t’s and more. Click on the link; https://anchor.fm/gameconsultant/episodes/Episode-11-Interview-with-Oscar-Clark–Former-Evangelist-for-Papaya-Mobile–Applifier-and-Unity-Technologies-eblv3d

OR, listen here; Listen here to PodcastGameconsultant.com

So some topics that we touched;

  • Who is Oscar and what is he doing?
  • He is mentioning a new company, but cannot reveal yet the details, but something he is!
  • Which events should we attend?
  • Why did Finland take a leading role?
  • How is Oscar looking at the user acquisition battle out there?
  • What advise can he give to young people that want to get started in games?
  • and more!

Some background of Oscar? Sure!

Oscar Clark is consultant specializing in project-based Executive Production. A pioneer in social games services since 1998, he was Vision Lead for British Telecom’s Wireplay, one of the first online games communities, Global Lead for Digital Games at Hutchison Whampoa (3UK) and Home Architect for PlayStation®Home. He has an obsession with understanding the juxtaposition of game design, monetisation and social engagement and how to apply that to give games projects the best chance in the market whether that is PC, Console, or Online but particularly on Mobile.

His ability to digest and communicate led to him becoming an Evangelist for Papaya Mobile, Applifier and Unity Technologies; and he has become one of the most connected people in games. As a consultant he looks at game design, monetization, business modelling, and social design. His first book, “Games As A Service – How Free To Play Design Can Make Better Games” was published by Focal Press and he is a contributing author for the “Mobile Developer’s Guide To The Galaxy” published by http://www.enough.de. Oscar is also a mentor for GameFounders and an ambassador for the gamer’s charity SpecialEffect (https://www.specialeffect.org.uk/).

I hope you like the interview and if you like to share it with your gaming friends, then I would appreciate it so much!! AND; listen to more episodes of PodcastGameConsultant.com.

Published by Reinout te Brake

Reinout is a games investor and strategic business consultant specializing in the games industry. Reinout established his credentials through his own successful investments, start-ups, consulting and (advisory) board positions that led through time to strong bonds with key stakeholders in this fast paced industry. He is known for his outstanding results in the gaming industry. He has worked with many game studios around the globe and is therefore well known in the international gaming industry. Check out his games podcast; https://www.game-consultant.com

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