“…the future of games is the browser,” claims David Lau-Kee of Unity, a company behind the browser-based plugin of the same name, in a recent article at gamesindustry.biz. “I think that the value that the format holder is a platform-based service, it’s as simple as that. Be it a walled garden or the servers on which these things are running, the hardware itself is largely irrelevant…” he explains.
Such positive words are expected from someone with a vested interest in the future of web-based gaming. Giving his words some much-needed credibility, a few developers and publishers said basically the same thing.
Frederick Wester, CEO of Paradox Interactive, a publisher and developer of various titles including “Europa Universalis,” said “Web-based content and web-based gaming has a fantastic future,” and noted his own company is “looking at several different projects in the global web-based games market.”
James Brooksby of Doublesix also threw in his two cents. “…it’s very impressive what’s going on out there,” he said. Afterwards he noted that the growing number of PCs and laptops, the ever-increasing time consumers are willing to dedicate towards playing “browser games and downloading things,” and their willingness to spend bits of money on various content “here and there,” as contributing factors. It’s also worth mentioning it that he prefaced his statements with a safety net. “It’s not particularly my field.” I agree with you, Mr. Brooksby, on your observations, but I also commend you on your PR awareness.
Does anyone else think this is all a little obvious? Yes, the sun will shine tomorrow. No, pointing it out doesn’t make you look like a crystal ball-peering fortune teller.
Posted by Kyle Stallock
May 5th, 2009