£12k… all it takes to make a casual game!

Top casual portal bosses spill the beans on development costs for their games.

The bosses of FunOrb owner Jagex and casual network SPILL Group have put a price on what it takes to develop a top-selling online casual game – and it’s less than you might think.

Speaking to a crowd of games industry execs at the GameHorizon Conference in Newcastle this morning, Jagex CEO Geoff Iddison said that the firm’s average development cost per game is less than $25,000 (£12,800).

The revelation was backed up by SPILL Group portal manager Simon Usiskin.

Source; MCV

Published by Reinout te Brake

Reinout is a games investor and strategic business consultant specializing in the games industry. Reinout established his credentials through his own successful investments, start-ups, consulting and (advisory) board positions that led through time to strong bonds with key stakeholders in this fast paced industry. He is known for his outstanding results in the gaming industry. He has worked with many game studios around the globe and is therefore well known in the international gaming industry. Check out his games podcast; https://www.game-consultant.com

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